iOS Vibecoder — 3D Face Analysis App

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Type: Contract or co-founder track · Stack: Swift, ARKit, Metal, Core ML

What we're building

An iOS app that scans the face in 3D, measures golden-ratio proportions to sub-millimeter precision, and renders a volume heatmap showing where one facial half sits lower than the other. Real geometry, real depth data — no gimmick filters.

What you'll do

Build the capture pipeline on TrueDepth (multi-frame fusion, scale reference, ICP registration).

Turn point clouds into a clean, watertight mesh and paint a live volume-difference heatmap (Metal/RealityKit).

Ship landmark detection + golden-ratio math that's honest about its accuracy.

Move fast: prototype, measure, iterate.

You vibecode

You build with AI, not around it. You prompt, generate, test, and refine in tight loops. You'd rather have a working prototype by Friday than a perfect spec by next month. Cursor / Claude Code / Copilot are part of your hands, and you know when to trust the model and when to read every line yourself.

You should know

Swift + iOS, hands-on with ARKit/TrueDepth or 3D/depth work.

Comfort with 3D math: meshes, ICP, signed distance, symmetry planes.

Bonus: Metal shaders, photogrammetry, Core ML/Vision.

How to apply

Send a link to something you built fast — repo, demo, or a 60-second screen recording. Tell us one thing you vibecoded that surprised you.

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