Remote Graphic Designer jobs – Full‑Time Senior Visual Designer (Adobe CC, Figma, After Effects) – Ammon, Idaho – $70k‑$90k Salary – Remote

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TITLE: Remote Graphic Designer jobs – Full‑Time Senior Visual Designer (Adobe CC, Figma, After Effects) – Ammon, Idaho – $70k‑$90k Salary – Remote --- **Who we are** We’re a midsize SaaS company that grew 45 % year‑over‑year in the past two years, now serving more than 3,200 mid‑market customers across North America. Our headquarters live in Ammon, Idaho, but the product team has been remote‑first since 2020. The design pillar sits at the heart of our brand, turning complex data dashboards into clear, usable experiences while keeping the visual language fresh across web, email, and social channels. **Why this role exists now** In Q3 2024 we launched a new analytics suite that required a full visual overhaul—think new color palettes, icon systems, and a responsive UI that works on mobile tablets as well as desktop. The project’s scope is $2 million in development spend and an aggressive three‑quarter rollout. We need a senior‑level visual designer who can own the end‑to‑end creative process, guide a small team of junior designers, and ensure consistency across a growing asset library that’s already 1,300 files strong. **What you’ll be doing** - Translate product requirements and data insights into high‑fidelity mockups, interactive prototypes, and production‑ready assets that keep the user’s mental model clear. - Lead the redesign of our brand guidelines, updating color, typography, and iconography while preserving the trusted look that our customers in Ammon, Idaho recognize. - Partner with product managers, front‑end engineers, and content strategists to iterate on layouts within a two‑week sprint cadence, ensuring each deliverable meets a 48‑hour internal review SLA. - Mentor two junior visual designers, conducting weekly critique sessions and tracking their progress against a skill‑development roadmap. - Manage the asset lifecycle in our shared libraries (Figma, Adobe Creative Cloud, and a custom component repo) so that designers can pull ready‑to‑use elements without re‑creating them. - Produce motion graphics for onboarding videos and micro‑interactions using After Effects, keeping the total animation production time under 4 hours per piece. - Contribute to marketing collateral—email templates, webinar slides, social posts—while balancing brand integrity with the need for quick turnaround (average 24 hours from brief to final asset). **Our toolbox (the tech we love, but don’t worship)** - Adobe Photoshop, Illustrator, InDesign (full Creative Cloud suite) - Figma for collaborative UI design and prototyping - Sketch (legacy files still in the repository) - After Effects for motion design - HTML & CSS basics for hand‑off to developers - WordPress and HubSpot CMS for web page updates - Canva for rapid social‑media content creation - Miro for brainstorming sessions and flow‑chart mapping - Slack and Microsoft Teams for daily communication - Asana for sprint planning and task tracking - Notion for design documentation and style guides **Who you’ll work with** - A product manager who lives in Ammon, Idaho and runs a data‑driven backlog, offering you clear acceptance criteria for each feature. - Two junior visual designers based in different time zones, who look to you for feedback on both pixel‑perfect work and the larger brand narrative. - Front‑end engineers who speak HTML, CSS, and React, and expect tidy, well‑named asset exports to keep development velocity high. - The marketing lead, who runs campaigns for lead generation and expects you to adapt brand assets for email and LinkedIn within tight windows. - An external agency that handles occasional large‑scale video production; you’ll be the liaison ensuring brand consistency across all external deliverables. **What success looks like (the numbers that matter)** - Reduce average design‑to‑development hand‑off time from 72 hours to 48 hours within the first six months. - Increase the reuse rate of components in our Figma library from 30 % to 55 % by the end of the year. - Deliver at least three motion‑graphics pieces per quarter, each receiving a minimum 85 % positive rating in stakeholder surveys. - Mentor junior designers to achieve a collective 20 % improvement in design quality scores as measured by quarterly peer reviews. **Who you are (the practical checklist)** - 5 + years of professional experience as a graphic, visual, or UI designer, with a portfolio that showcases both web UI and brand‑identity projects. - Mastery of Adobe Creative Cloud (especially Photoshop, Illustrator, InDesign) and proven fluency in Figma. - Comfortable creating simple motion graphics in After Effects; a demo reel is a plus. - Strong visual‑communication sense—typography, layout, color theory—and a track record of applying it to data‑heavy interfaces. - Ability to articulate design decisions to cross‑functional partners, translating “why” into clear, actionable language. - Self‑starter attitude: you can manage your own workload in a remote environment, meet deadlines withou

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